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<rss version="2.0"><channel><title>Analyst Argues Gears of War: E-Day Shouldn't Have Been Cancelled on PS5 After 'Soft' Steam Pre-Orders — Live Feed</title><link>https://www.live-feeds.com/feed/analyst-argues-gears-of-war-e-day-shouldn-t-have-been-cancelled-on-ps5-after-soft-steam-pre-orders</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/analyst-argues-gears-of-war-e-day-shouldn-t-have-been-cancelled-on-ps5-after-soft-steam-pre-orders/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Analyst Argues Gears of War: E-Day Should Have Launched on PS5</title><link>https://www.live-feeds.com/feed/analyst-argues-gears-of-war-e-day-shouldn-t-have-been-cancelled-on-ps5-after-soft-steam-pre-orders</link><guid isPermaLink="false">https://www.live-feeds.com/feed/analyst-argues-gears-of-war-e-day-shouldn-t-have-been-cancelled-on-ps5-after-soft-steam-pre-orders#u96040</guid><pubDate>Sat, 03 Oct 2026 07:55:32 +0000</pubDate><description>An industry analyst argues that Xbox should not have cancelled the PlayStation 5 port of Gears of War: E-Day, pointing to soft Steam pre-orders and the revenue limitations of day-one Game Pass releases. The title requires a monstrous 115GB install space on Xbox platforms. Early access pre-order bonuses began on October 1, and the worldwide launch is scheduled for October 6. Review coverage has begun to surface following the lifting of the embargo. Critics have noted various aspects of the single-player campaign, including collectibles with loud audio cues and a mix of positive and mixed verdic</description></item>
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