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<rss version="2.0"><channel><title>Capcom details plans to evolve RE Engine into an ‘AI game engine’ — Live Feed</title><link>https://www.live-feeds.com/feed/capcom-details-plans-to-evolve-re-engine-into-an-ai-game-engine</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/capcom-details-plans-to-evolve-re-engine-into-an-ai-game-engine/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Capcom transforms RE Engine into AI-generation tool via Project REX</title><link>https://www.live-feeds.com/feed/capcom-details-plans-to-evolve-re-engine-into-an-ai-game-engine</link><guid isPermaLink="false">https://www.live-feeds.com/feed/capcom-details-plans-to-evolve-re-engine-into-an-ai-game-engine#u104507</guid><pubDate>Tue, 06 Oct 2026 00:22:40 +0000</pubDate><description>Capcom is evolving its RE Engine into an AI-generation game engine through an overhaul called Project REX. The company intends to create games together with AI to accelerate development, improve performance, and streamline play testing and quality assurance. While the engine will integrate AI-assisted tools for data, coding, and testing, Capcom stated that AI will not replace human creators or be used to generate art. This transition aims to increase overall efficiency while keeping human developers at the center of the creative process.Why it mattersGame engines are the core software framewor</description></item>
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