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<rss version="2.0"><channel><title>Driveclub, Sony’s PS4 exclusive, is now a native PC game thanks to modders — Live Feed</title><link>https://www.live-feeds.com/feed/driveclub-sony-s-ps4-exclusive-is-now-a-native-pc-game-thanks-to-modders</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/driveclub-sony-s-ps4-exclusive-is-now-a-native-pc-game-thanks-to-modders/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Modders release native PC port of PS4 exclusive Driveclub</title><link>https://www.live-feeds.com/feed/driveclub-sony-s-ps4-exclusive-is-now-a-native-pc-game-thanks-to-modders</link><guid isPermaLink="false">https://www.live-feeds.com/feed/driveclub-sony-s-ps4-exclusive-is-now-a-native-pc-game-thanks-to-modders#u145005</guid><pubDate>Thu, 22 Oct 2026 01:17:13 +0000</pubDate><description>OverkillLabs3 released DriveClub Recomp on GitHub, allowing Sony&amp;#039;s PS4 exclusive racer to run natively on Windows without CPU emulation. The fan-made project supports resolutions up to 8K and unlocked frame rates, including 60 FPS at 4K. Performance tests on a GeForce RTX 5070 Ti show the game delivering around 60 FPS at 4K. The port includes support for AMD FSR 3.1 and NVIDIA DLAA to improve visuals over the original console version.Why it mattersDriveclub was a 2014 racing title developed by Evolution Studios for the PlayStation 4. This release bypasses traditional PlayStation emulation</description></item>
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