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<rss version="2.0"><channel><title>FromSoftware boss explains how The Duskbloods will handle its skill gap between players — Live Feed</title><link>https://www.live-feeds.com/feed/fromsoftware-boss-explains-how-the-duskbloods-will-handle-its-skill-gap-between-players</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/fromsoftware-boss-explains-how-the-duskbloods-will-handle-its-skill-gap-between-players/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>FromSoftware head details skill gap approach for The Duskbloods</title><link>https://www.live-feeds.com/feed/fromsoftware-boss-explains-how-the-duskbloods-will-handle-its-skill-gap-between-players</link><guid isPermaLink="false">https://www.live-feeds.com/feed/fromsoftware-boss-explains-how-the-duskbloods-will-handle-its-skill-gap-between-players#u48233</guid><pubDate>Tue, 25 Aug 2026 10:21:09 +0000</pubDate><description>FromSoftware president Hidetaka Miyazaki has explained the strategy for managing player skill gaps in The Duskbloods, a multiplayer battleground title. The game is an exclusive for the Switch 2 and features combat styles characteristic of FromSoftware. While some reports suggested a September 24 release, Nintendo has officially stated that date is inaccurate. Early impressions from a network test and hands-on previews describe the experience as a frantic multiplayer environment.Why it mattersThe Duskbloods represents a shift toward multiplayer combat for FromSoftware. Its status as a Switch 2 </description></item>
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