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● LIVE Updated 1h ago Β· 8 sources tracked

Kojima Productions disputes reports the studio is in trouble

Kojima Productions insists the studio remains in a healthy, profitable state following recent reports questioning its financial stability. The studio faced uncertainty after PlayStation abruptly dropped the upcoming title Physint during a Zoom call without providing a reason. Creative director Hideo Kojima revealed he initially wondered how his studio would survive the sudden split with Sony. Following the cancellation from PlayStation, Kojima spent a three-month journey finding a new publisher, ultimately shifting the Physint project from PlayStation to Xbox.

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  • βœ“ Kojima Productions insists the studio is in a healthy, profitable state.
  • βœ“ Hideo Kojima revealed Sony dropped Physint during a Zoom call and gave no reason.
  • βœ“ Hideo Kojima spent a three-month journey to find a new publisher for Physint.
  • βœ“ Physint shifted from PlayStation to Xbox following the split.
πŸ›‘οΈ Source Corroboration: 8 independent reporting domains (100% confidence) ⏱ Read time: ~2 min

What changed

Kojima Productions officially pushed back against reports claiming the studio is in financial trouble following its split with Sony over Physint.

Live updates

  1. Kojima Productions Disputes Studio Trouble Reports

    Kojima Productions insists the studio remains in a healthy, profitable state following recent reports questioning its financial stability. The studio faced uncertainty after PlayStation abruptly dropped the upcoming title Physint during a Zoom call without providing a reason. Creative director Hideo Kojima revealed he initially wondered how his studio would survive the sudden split with Sony. Following the cancellation from PlayStation, Kojima spent a three-month journey finding a new publisher, ultimately shifting the Physint project from PlayStation to Xbox.

    Why it matters

    Hideo Kojima originally believed Physint faced no cancellation risks because he considered it the biggest selling title he could possibly create. The unexpected drop by Sony triggered immediate survival concerns for the developer before securing a partnership with Xbox. This situation echoes familiar industry struggles for independent developers navigating publisher relationships.

    What is confirmed

    • Kojima Productions insists the studio is in a healthy, profitable state.
    • Hideo Kojima revealed Sony dropped Physint during a Zoom call and gave no reason.
    • Hideo Kojima spent a three-month journey to find a new publisher for Physint.
    • Physint shifted from PlayStation to Xbox following the split.

    Still unconfirmed

    • Reports claim the studio is in trouble due to the split with Sony.

    What to watch next

    • Further statements from Xbox regarding the development of Physint
    • Additional financial disclosures from Kojima Productions
    Sources used for this update (8)
    1. The Washington Post β€” Hideo Kojima explains the surprise split with Sony
    2. IGN β€” 'My First Thought Was, What Am I Going to Do With My Studio?' β€” Hideo Kojima Reveals What Happened With Sony in First Interview Since PlayStation Ditched Physint
    3. tweaktown.com β€” Kojima Productions responds to report claiming why PlayStation ditched Hideo Kojima and PHYSINT
    4. Yahoo β€” Hideo Kojima didn't think Physint would be at risk of cancelation because "this is the biggest selling title I could possibly create"
    5. theverge.com β€” Kojima Productions disputes reports the studio is in trouble
    6. TechPowerUp β€” Hideo Kojima Says Sony Dropped PHYSINT During a Zoom Call and Gave No Reason
    7. www.rockpapershotgun.com β€” "I thought people would leave": Hideo Kojima offers his account of Physint's switch from PlayStation to Xbox, as his studio insist they're in a "healthy, profitable state"
    8. www.gamedeveloper.com β€” Kojima Productions' survival story may sound strikingly familiar to struggling devs
    confidence 100%
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