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<rss version="2.0"><channel><title>Lego posts record first-half revenue, CEO touts strong sales at high-end and value pricing — Live Feed</title><link>https://www.live-feeds.com/feed/lego-posts-record-first-half-revenue-ceo-touts-strong-sales-at-high-end-and-value-pricing</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/lego-posts-record-first-half-revenue-ceo-touts-strong-sales-at-high-end-and-value-pricing/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Lego reports record H1 2026 revenue of DKK 41.9 billion</title><link>https://www.live-feeds.com/feed/lego-posts-record-first-half-revenue-ceo-touts-strong-sales-at-high-end-and-value-pricing</link><guid isPermaLink="false">https://www.live-feeds.com/feed/lego-posts-record-first-half-revenue-ceo-touts-strong-sales-at-high-end-and-value-pricing#u48603</guid><pubDate>Wed, 26 Aug 2026 02:11:48 +0000</pubDate><description>Lego achieved record first-half 2026 revenue of DKK 41.9 billion, a 21% year-over-year increase. Operating profit rose 22% during the same period. Growth outpaced the global toy market, driven by strong demand for high-end and value-priced products. Specific drivers included new sets and partnerships, with World Cup and F1 ranges attracting new customers. The company is investing in software-enabled bricks to sustain growth, though the CEO has explicitly ruled out the use of AI to design toys.Why it mattersThese results exceed the company&amp;#039;s own internal expectations. The growth reflects a</description></item>
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