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<rss version="2.0"><channel><title>Luna Abyss team laid off weeks after game's day-one Xbox Game Pass launch — Live Feed</title><link>https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Kwalee Labs Lays Off Full Luna Abyss Development Team</title><link>https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch</link><guid isPermaLink="false">https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch#u10938</guid><pubDate>Wed, 24 Jun 2026 06:32:00 +0000</pubDate><description>Kwalee Labs terminated the entire nine-person team behind Luna Abyss on June 16. The move followed the May 21 launch of the cosmic horror shooter. CEO Hollie Emery cited reasons &amp;quot;outside our control&amp;quot; for the layoffs.What's confirmed:Kwalee Labs laid off the entire nine-person Luna Abyss development team on June 16.Luna Abyss launched on May 21.CEO Hollie Emery attributed the layoffs to factors &amp;quot;outside our control&amp;quot;.The game received a positive critical reception.Still unconfirmed:An insider has provided details regarding why the studio failed.</description></item>
<item><title>Kwalee Labs lays off full Luna Abyss team after launch</title><link>https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch</link><guid isPermaLink="false">https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch#u7514</guid><pubDate>Sun, 21 Jun 2026 23:25:45 +0000</pubDate><description>Kwalee Labs terminated its entire nine-person development team on June 16. This occurred less than a month after the cosmic horror shooter launched on May 21. CEO Hollie Emery attributed the move to factors outside the company&amp;#039;s control.What's confirmed:Kwalee Labs laid off the entire development team for Luna Abyss on June 16.The Luna Abyss development team consisted of nine people.Luna Abyss launched on May 21.CEO Hollie Emery stated the decision was completely outside of the company&amp;#039;s control.Hollie Emery wrote on LinkedIn that the team is proud the game finally saw the light of d</description></item>
<item><title>Kwalee Labs Disbands Entire Luna Abyss Team After May Launch</title><link>https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch</link><guid isPermaLink="false">https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch#u4589</guid><pubDate>Fri, 19 Jun 2026 11:06:10 +0000</pubDate><description>Kwalee Labs laid off the entire development team for the action adventure title Luna Abyss on June 16. The game launched on May 21 and holds a &amp;quot;Very Positive&amp;quot; rating on Steam. CEO Hollie Emery stated the decision was completely outside of the company&amp;#039;s control.What's confirmed:The entire development team for Luna Abyss was made redundant on June 16.Luna Abyss launched on May 21.Kwalee Labs CEO Hollie Emery stated the layoffs were a decision completely outside of their control.The game currently holds a &amp;quot;Very Positive&amp;quot; rating on Steam.Still unconfirmed:The Kwalee Labs C</description></item>
<item><title>Kwalee Labs Lays Off Entire Luna Abyss Development Team</title><link>https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch</link><guid isPermaLink="false">https://www.live-feeds.com/feed/luna-abyss-team-laid-off-weeks-after-game-s-day-one-xbox-game-pass-launch#u3206</guid><pubDate>Thu, 18 Jun 2026 10:41:49 +0000</pubDate><description>Kwalee Labs disbanded the nine-person team behind the first-person shooter Luna Abyss on June 16. The layoffs occurred 26 days after the game launched on PC, PlayStation 5, and Xbox Series X|S. The title was available as a day-one Xbox Game Pass release.What's confirmed:Kwalee Labs laid off the entire nine-person Luna Abyss development team.The layoffs occurred on June 16, 26 days after the game launched.Luna Abyss launched on Xbox Series X|S, PlayStation 5, and PC.The game was a day-one Xbox Game Pass release.Kwalee Labs cited commercial struggles as the reason for the layoffs.Still unconfirm</description></item>
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