Live Feeds
● LIVE Updated 2h ago · 21 sources tracked

No Law Aims For 'Quality Over Quantity' With Its Cyberpunk Open World On Xbox Series X|S

Neon Giant is developing No Law, a first-person sci-fi action adventure for Xbox Series X|S. The game features a city called Port Desire that prioritizes density and fidelity over total size. The project utilizes Unreal Engine 5 to create a lived-in environment with thousands of NPCs and enterable buildings.

RSS Source map (20)

What changed

New details identify the city as Port Desire and specify the UE5 tools used to achieve high world density.

Live updates

  1. Neon Giant Details Port Desire's High-Density World in No Law

    Neon Giant is developing No Law, a first-person sci-fi action adventure for Xbox Series X|S. The game features a city called Port Desire that prioritizes density and fidelity over total size. The project utilizes Unreal Engine 5 to create a lived-in environment with thousands of NPCs and enterable buildings.

    What's confirmed:

    • No Law is a cyberpunk first-person shooter developed by Swedish studio Neon Giant for Xbox Series X|S.
    • The game is set in a city called Port Desire.
    • Developers are prioritizing density and fidelity over sheer scale.
    • The city contains thousands of NPCs and buildings that players can enter.
    • Neon Giant is using Unreal Engine 5 tools including Nanite, Lumen, MegaLights, and Mass Framework.
    • The studio previously developed the cyberpunk twin-stick shooter The Ascent.
    confidence 100%
  2. Neon Giant Develops Dense Cyberpunk Open World No Law

    Neon Giant is creating a cyberpunk first-person shooter titled No Law for Xbox Series X|S. The project focuses on a dense city environment built using Unreal Engine 5. Developers are prioritizing quality over quantity in the world design.

    What's confirmed:

    • No Law is a cyberpunk first-person shooter developed by Neon Giant.
    • The game features a dense open world designed for Xbox Series X|S.
    • Neon Giant is utilizing Unreal Engine 5 for the game's world detail.
    • The developers are prioritizing quality over quantity for the open world.

    Still unconfirmed:

    • The game was built by a team of 20 developers.
    • The city is described as a cyber-noir environment.
    • Players cannot enter every building in the city.
    confidence 90%