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<rss version="2.0"><channel><title>Ocarina of Time fan remake using Unreal Engine scrapped after a decade of development — Live Feed</title><link>https://www.live-feeds.com/feed/ocarina-of-time-fan-remake-using-unreal-engine-scrapped-after-a-decade-of-development</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/ocarina-of-time-fan-remake-using-unreal-engine-scrapped-after-a-decade-of-development/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>CryZENx Cancels Ocarina of Time Unreal Engine 5 Fan Remake</title><link>https://www.live-feeds.com/feed/ocarina-of-time-fan-remake-using-unreal-engine-scrapped-after-a-decade-of-development</link><guid isPermaLink="false">https://www.live-feeds.com/feed/ocarina-of-time-fan-remake-using-unreal-engine-scrapped-after-a-decade-of-development#u15701</guid><pubDate>Sat, 27 Jun 2026 11:11:23 +0000</pubDate><description>YouTuber CryZENx has ended development on a fan-made PC remake of The Legend of Zelda: Ocarina of Time. The project was scrapped after ten years of work. The decision follows Nintendo&amp;#039;s announcement of an official remake for the Switch 2.What's confirmed:CryZENx ended development on an unofficial Ocarina of Time remake for PC.The project used Unreal Engine 5.The remake was in development for ten years.Nintendo announced an official Ocarina of Time remake for the Switch 2.The project started in 2016.Still unconfirmed:The project was cancelled to avoid potential legal issues.</description></item>
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