<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"><channel><title>Ori director says Game Pass ‘could’ve worked’ if Xbox didn’t ‘slop out mediocre content like a factory’ — Live Feed</title><link>https://www.live-feeds.com/feed/ori-director-says-game-pass-could-ve-worked-if-xbox-didn-t-slop-out-mediocre-content-like-a-factory</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/ori-director-says-game-pass-could-ve-worked-if-xbox-didn-t-slop-out-mediocre-content-like-a-factory/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Moon Studios CEO Criticizes Xbox Game Pass Content Strategy</title><link>https://www.live-feeds.com/feed/ori-director-says-game-pass-could-ve-worked-if-xbox-didn-t-slop-out-mediocre-content-like-a-factory</link><guid isPermaLink="false">https://www.live-feeds.com/feed/ori-director-says-game-pass-could-ve-worked-if-xbox-didn-t-slop-out-mediocre-content-like-a-factory#u14499</guid><pubDate>Fri, 26 Jun 2026 15:26:27 +0000</pubDate><description>Thomas Mahler, director of the Ori series, claims Game Pass could have succeeded if Xbox provided more top-tier hits. He describes the service as a factory that slopped out mediocre content. Mahler argues the lack of high-quality games prevented the catalog from being worth a monthly subscription.What's confirmed:Thomas Mahler, CEO of Moon Studios, stated Game Pass &amp;quot;could&amp;#039;ve worked&amp;quot; if Xbox did not &amp;quot;slop out mediocre content like a factory&amp;quot;.Mahler compared Game Pass to communism, arguing developers lacked the incentive to create smash hits.Mahler asserted the software </description></item>
</channel></rss>