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<rss version="2.0"><channel><title>Phantom Blade Zero sales top four million in 72 hours — Live Feed</title><link>https://www.live-feeds.com/feed/phantom-blade-zero-sales-top-four-million-in-72-hours</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/phantom-blade-zero-sales-top-four-million-in-72-hours/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Phantom Blade Zero sells over 4 million copies in first 72 hours</title><link>https://www.live-feeds.com/feed/phantom-blade-zero-sales-top-four-million-in-72-hours</link><guid isPermaLink="false">https://www.live-feeds.com/feed/phantom-blade-zero-sales-top-four-million-in-72-hours#u175729</guid><pubDate>Thu, 05 Nov 2026 00:15:44 +0000</pubDate><description>S-GAME reports that Phantom Blade Zero sold over 4 million copies within 72 hours of launch. The wuxia RPG achieved Steam&amp;#039;s biggest launch of the year, reaching a concurrent player peak of over 830,000. Early reception indicates PlayStation 5 players are rating the title higher than critics. The game has also drawn more than 700,000 Steam players within its first 24 hours, marking a significant commercial milestone for the Chinese studio.Why it mattersThe title is a wuxia RPG developed by S-GAME. Its commercial success is being framed as a shift in the impact of Chinese studios on the glo</description></item>
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