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<rss version="2.0"><channel><title>Skyrim's Game Director Wants The Elder Scrolls VI: Sentinel To Have Better Horses and Non-Teleporting Ladders — Live Feed</title><link>https://www.live-feeds.com/feed/skyrim-s-game-director-wants-the-elder-scrolls-vi-sentinel-to-have-better-horses-and-non-teleporting-ladders</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/skyrim-s-game-director-wants-the-elder-scrolls-vi-sentinel-to-have-better-horses-and-non-teleporting-ladders/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Skyrim director Todd Howard wants better horses and non-teleporting ladders in The Elder Scrolls VI: Sentinel</title><link>https://www.live-feeds.com/feed/skyrim-s-game-director-wants-the-elder-scrolls-vi-sentinel-to-have-better-horses-and-non-teleporting-ladders</link><guid isPermaLink="false">https://www.live-feeds.com/feed/skyrim-s-game-director-wants-the-elder-scrolls-vi-sentinel-to-have-better-horses-and-non-teleporting-ladders#u196384</guid><pubDate>Thu, 12 Nov 2026 07:32:07 +0000</pubDate><description>Bethesda Game Studios celebrated its 40th anniversary with a video retrospective featuring Todd Howard, the director of Skyrim and executive producer on The Elder Scrolls VI: Sentinel. Howard identified two specific gameplay improvements he wants for the sequel: better horse mechanics and ladders that do not teleport the player. The game was officially titled Sentinel in the anniversary video. Bethesda also issued a statement tempering expectations for any imminent major news or release window. Multiple reports indicate the game remains years away from launch.Why it mattersThe 40th anniversary</description></item>
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