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<rss version="2.0"><channel><title>Speedrunners are already breaking The Legend of Zelda: Ocarina of Time's remake — Live Feed</title><link>https://www.live-feeds.com/feed/speedrunners-are-already-breaking-the-legend-of-zelda-ocarina-of-time-s-remake</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/speedrunners-are-already-breaking-the-legend-of-zelda-ocarina-of-time-s-remake/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Speedrunners find new ways to break Ocarina of Time remake on Switch 2</title><link>https://www.live-feeds.com/feed/speedrunners-are-already-breaking-the-legend-of-zelda-ocarina-of-time-s-remake</link><guid isPermaLink="false">https://www.live-feeds.com/feed/speedrunners-are-already-breaking-the-legend-of-zelda-ocarina-of-time-s-remake#u196377</guid><pubDate>Thu, 12 Nov 2026 07:29:07 +0000</pubDate><description>Speedrunners have discovered multiple new exploits in The Legend of Zelda: Ocarina of Time remake for Nintendo Switch 2 shortly after release. Techniques include faster movement methods that bypass the new sprint mechanic and glitches that send Link out of bounds. The community is actively routing these findings into new speedrun categories while a native PC port via static recompilation has also emerged.Why it mattersNintendo released a full remake of the 1998 classic for Switch 2 with modernized controls including a sprint ability. Director Eiji Aonuma specifically added sprinting to discour</description></item>
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