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<rss version="2.0"><channel><title>The Duskbloods network test performance struggles with input lag affecting Switch 2 — Live Feed</title><link>https://www.live-feeds.com/feed/the-duskbloods-network-test-performance-struggles-with-input-lag-affecting-switch-2</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/the-duskbloods-network-test-performance-struggles-with-input-lag-affecting-switch-2/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>FromSoftware Network Test for The Duskbloods Faces Technical Failures</title><link>https://www.live-feeds.com/feed/the-duskbloods-network-test-performance-struggles-with-input-lag-affecting-switch-2</link><guid isPermaLink="false">https://www.live-feeds.com/feed/the-duskbloods-network-test-performance-struggles-with-input-lag-affecting-switch-2#u48348</guid><pubDate>Tue, 25 Aug 2026 11:30:42 +0000</pubDate><description>FromSoftware ended the first closed network test for The Duskbloods after rampant server issues plagued the session. The test provided Nintendo Switch 2 owners their first opportunity to play the multiplayer title, but performance suffered from significant input lag. While the game is described as a frantic battleground featuring FromSoftware style combat, these technical struggles indicate the title has growing pains to resolve before a full release. The developer shut down the session specifically to address these stability problems.Why it mattersThe Duskbloods is a multiplayer project descr</description></item>
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