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<rss version="2.0"><channel><title>Zelda: Ocarina of Time remake reveals new display modes, other settings, controls — Live Feed</title><link>https://www.live-feeds.com/feed/zelda-ocarina-of-time-remake-reveals-new-display-modes-other-settings-controls</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/zelda-ocarina-of-time-remake-reveals-new-display-modes-other-settings-controls/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Zelda: Ocarina of Time Remake Details New Display Modes and Controls</title><link>https://www.live-feeds.com/feed/zelda-ocarina-of-time-remake-reveals-new-display-modes-other-settings-controls</link><guid isPermaLink="false">https://www.live-feeds.com/feed/zelda-ocarina-of-time-remake-reveals-new-display-modes-other-settings-controls#u146388</guid><pubDate>Thu, 22 Oct 2026 09:50:38 +0000</pubDate><description>The upcoming remake of The Legend of Zelda: Ocarina of Time for the Nintendo Switch 2 features new display modes, custom controls, and settings. Preview footage originating from Zeltik highlights three display configurations: Standard, Pro, and Master. The Standard mode serves as the default visual experience, while Pro displays minimal information, and Master introduces an updated UI. Additional options shown in preview footage include HUD modes, ZL targeting options, motion aiming, and subtitle settings. The game is scheduled to launch on November 5.Why it mattersThe title is being developed</description></item>
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