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<rss version="2.0"><channel><title>Zelda: Ocarina of Time Switch 2 remake now runs as a native Windows game at up to 240 FPS — Live Feed</title><link>https://www.live-feeds.com/feed/zelda-ocarina-of-time-switch-2-remake-now-runs-as-a-native-windows-game-at-up-to-240-fps</link><atom:link xmlns:atom="http://www.w3.org/2005/Atom" href="https://www.live-feeds.com/feed/zelda-ocarina-of-time-switch-2-remake-now-runs-as-a-native-windows-game-at-up-to-240-fps/rss.xml" rel="self" type="application/rss+xml"/><description>Continuously updated, source-cited coverage.</description>
<item><title>Zelda: Ocarina of Time Remake Gets Native Windows Port</title><link>https://www.live-feeds.com/feed/zelda-ocarina-of-time-switch-2-remake-now-runs-as-a-native-windows-game-at-up-to-240-fps</link><guid isPermaLink="false">https://www.live-feeds.com/feed/zelda-ocarina-of-time-switch-2-remake-now-runs-as-a-native-windows-game-at-up-to-240-fps#u196580</guid><pubDate>Thu, 12 Nov 2026 08:52:37 +0000</pubDate><description>The Legend of Zelda: Ocarina of Time remake originally slated for the Switch 2 now operates as a native Windows game. Developers achieved this milestone by utilizing static recompilation, enabling the title to run at up to 240 FPS on personal computers. While players and nostalgic fans embrace the rebirth of the classic nineties adventure, reviews note that the release remains a stunning experience rather than a definitive one.Why it mattersThis technical milestone brings a major Nintendo title onto personal computers as a native application via static recompilation. The project captures stron</description></item>
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