Microsoft showcases Copilot’s AI potential with Quake II demo

Quake II returns as an AI-generated browser game showcasing Copilot’s potential.

Microsoft has introduced a browser-based, AI-generated version of the classic game Quake II as a demonstration of its Copilot Gaming Experiences.

The innovative approach showcases the capabilities of generative AI by applying it to a beloved retro game, providing a fresh, interactive experience that requires no traditional game engine.

The project stems from the company’s research labs, utilising technologies like MuseWorld and the Human Action Model (WHAM) to generate gameplay in real time.

Training the AI model on a level of Quake II enabled Copilot to dynamically create game visuals and respond to player inputs instantly. Microsoft describes…

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