BiteTheBytes releases World Creator 2026.3

A recent image created using World Creator by Pixomondo Art Director Mujia Liao. BiteTheBytes has released World Creator 2026.3, the latest version of its GPU-based terrain-generation software for game development, motion graphics and VFX work. It’s a big update, adding new systems for having terrain adapt automatically to hero objects placed on it, and for … Read more

Autodesk releases Maya 2026 and Maya Creative 2026

Autodesk has released Maya 2026, the new version of its 3D modeling and animation software. Unlike Autodesk’s recent annual updates to Maya, it does not introduce any complete new toolsets, but there are updates throughout the existing core functionality, including 3D modeling, retopology, shading, animation and simulation. There are also updates to Maya’s integration plugin … Read more

Get KitBash3D’s Gaea fantasy architecture asset pack for free

Epic Games has made KitBash3D’s Gaea fantasy architecture asset pack available to download for free from Fab, its new online marketplace. The set of over 1,200 unique high-poly meshes with 4K textures, usually sold for $199, is part of the latest set of time-limited free content released on Fab, and will be free until 25 … Read more

See CG benchmarks for NVIDIA’s GeForce RTX 5090 and 5080 GPUs

The first NVIDIA GeForce RTX 50 Series GPUs are now available. Ahead of a longer review, CG Channel’s hardware expert Jason Lewis sets out his early benchmark test results for the GeForce RTX 5090 and 5080 in CG apps including 3ds Max, Blender, Maya and Unreal Engine. Last week saw the launch of the GeForce … Read more

Red9 ProPack gets new tools created for Sonic the Hedgehog 3

Red9’s demo of the character and facial rig it created for Sonic from Sonic the Hedgehog 3. New tools developed for the work are now available in Red9 ProPack, its Maya animation toolkit. Character rigging specialist Red9 has updated Red9 ProPack, its animation pipeline environment for Maya, with new tools developed as part of its … Read more

Master Cinematic Sand & Dust Simulations Using Houdini

The Gnomon Workshop has released Cinematic Sand & Dust Simulations Using Houdini, a masterclass in professional simulation workflows, recorded by FX Artist Alvaro J. Segura. The advanced workshop provides over three hours of video training in Houdini and Nuke, and is demonstrated using Houdini Indie Master professional workflows for creating complex Houdini simulationsIn the workshop, … Read more