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● LIVE Updated 1h ago · 11 sources tracked

No Rest for the Wicked details new class systems, version 1.0 enhancements

Moon Studios is redesigning No Rest for the Wicked for its version 1.0 launch, replacing character attributes with a system of 24 weapon-based classes and 362 traits. This update introduces factions, swappable serum cores, and proper stealth mechanics. The developers state the 1.0 version will roughly double the size of the game. A full release is scheduled for March 2027 on PC and PS5, with open beta testing planned for December.

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  • ✓ No Rest for the Wicked will launch on PS5 and PC in March 2027.
  • ✓ The version 1.0 update introduces 24 weapon-based classes and removes attributes.
  • ✓ Moon Studios plans an open beta for December.
  • ✓ The 1.0 release is expected to roughly double the size of the game.
🛡️ Source Corroboration: 11 independent reporting domains (95% confidence) ⏱ Read time: ~2 min

What changed

Moon Studios replaced the attribute system with 24 mix-and-match weapon-based classes and expanded the game size.

Live updates

  1. Moon Studios Overhauls No Rest for the Wicked Class System for 1.0 Release

    Moon Studios is redesigning No Rest for the Wicked for its version 1.0 launch, replacing character attributes with a system of 24 weapon-based classes and 362 traits. This update introduces factions, swappable serum cores, and proper stealth mechanics. The developers state the 1.0 version will roughly double the size of the game. A full release is scheduled for March 2027 on PC and PS5, with open beta testing planned for December.

    Why it matters

    The changes were revealed during the Wicked Inside showcase. These mechanical shifts aim to create billions of build combinations and a shifting meta. The project is moving from its early access phase toward a full commercial launch.

    What is confirmed

    • No Rest for the Wicked will launch on PS5 and PC in March 2027.
    • The version 1.0 update introduces 24 weapon-based classes and removes attributes.
    • Moon Studios plans an open beta for December.
    • The 1.0 release is expected to roughly double the size of the game.
    • The new system includes factions and Cerim Cores.

    Still unconfirmed

    • The new class system allows for billions of combinations.
    • The update introduces 362 traits.
    • The update includes swappable serum cores and proper stealth.

    What to watch next

    • December open beta results
    • Confirmation of additional content volume
    • PS5 performance benchmarks
    Sources used for this update (11)
    1. Gematsu — No Rest for the Wicked details new class systems, version 1.0 enhancements
    2. MMORPG.com — ARPG No Rest for the Wicked Gets a More Varied, Overhauled Class System in Latest Road to 1.0 Update
    3. Wccftech — No Rest for the Wicked 1.0 Scraps Attributes for 24 Mix-and-Match Classes, Proper Stealth, and Swappable Serum Cores
    4. ixbt.games — No Rest for the Wicked Postponed to March 2027. Developers Promised Twice as Much Content
    5. Push Square — '1.0 Roughly Doubles the Size of the Game': No Rest for the Wicked Confirms March 2027 Release on PS5
    6. en.3dmgame.com — No Rest for the Wicked Reveals New Class System and Version 1 ...
    7. urgametips.com — No Rest for the Wicked Reveals 24 Classes and 362 Traits for ...
    8. howtovideogame.com — No Rest for the Wicked 1.0 Replaces Attributes With 24 Classes
    9. gonintendo.com — No Rest for the Wicked Dev Reveals New Class System and 1.0 ...
    10. gamingroute.com — No Rest for the Wicked 1.0: 24 Classes, Factions, March 2027
    11. www.pcgamesn.com — No Rest for the Wicked's dramatic 1.0 transformation will ...
    confidence 95%
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